Nuevas versiones experimentales

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Re: Nuevas versiones experimentales

#11

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Nueva Versión:
X.1900 - 27 December 2013
Executable binaries - OR_X.zip
Source files - OR_X_source.zip (Not needed to run Open Rails.)


Revision History Since Last Development Release and Last Experimental Release

1900 Rename Loading sampler
1899 Replace TriangleFans by TriangleStrips
1898 Fix for RailDriver bug# 1222657 dupe 1225576 exception when RD engaged. Does not correct problems 7000 locomotive combo brake problem bug# 1226592, 1160292
1897 http://www.elvastower.com/forums/index. ... ng-screen/ Fixes for debug windows not opening (dispatcher and sound) with new game states, for crashing when logging is disabled and for getting in to a crash dialog loop if the initial load fails.
1896 Loading screen! The log file is still generated but is no longer displayed.
1895 http://www.elvastower.com/forums/index. ... ing-track/ Fix the conversion from TextureFlags to SceneryMaterialOptions and re-enable snowy dynamic track.


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Re: Nuevas versiones experimentales

#12

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Nueva Versión:
X.1916 - 03 January 2014
Executable binaries - OR_X.zip
Source files - OR_X_source.zip (Not needed to run Open Rails.)


Revision History Since Last Development Release and Last Experimental Release

1916 Increase reliability of setting sound source position System.ArgumentNullException at ORTS.SoundItem.Sweep
1915 Whole height of loading image is shown
1914 Removed //CJ comments left in by accident.
1913 http://www.elvastower.com/forums/index. ... and-so-on/ Fix for dispose/shutdown code being in wrong game state.
1912 Correct error in AITrain.cs
1911 Extended the Refill ("T" key) to use the nearest pickup point if it exists.
1910 Restored MP signalling and control to revision 1888. Corrected error in loop processing.
1909 Added loading screen picture
1908 Fix for slower loading when loading screen is active. Not sure why FPS was slowing the loading but setting it to 10FPS fixes it.
1907 Modifications to steam model, adjust Mean Effective Pressure (MEP), and steam usage.
1906 Restore the /Test option and fix its reporting to work with game states. Also fix the /ProfilingTime option.
1905 Progress bar for loading screen. Records previous loads and uses that data to show, so won't appear on first load for each activity/explore configuration.
1904 Bug 1264209 - fix cameras/misc other data not being restored correctly on resume.
1903 Bug 1264185 - fix for dynamic shadows missing.
1902 Bug 1264516 - fix for multiplayer sockets not being shut down on exiting. Also added names to the multiplayer threads to aid debugging.


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Re: Nuevas versiones experimentales

#13

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Nueva Versión:
X.1931 - 10 January 2014
Executable binaries - OR_X.zip
Source files - OR_X_source.zip (Not needed to run Open Rails.)


Revision History Since Last Development Release and Last Experimental Release

1931 Updated revision setup.
1930 Update to correct Rev. 1928, exhaust not working in trailing copied units that caused sound problems. Also added two new parameters for accel and decel change in exhaust volume for future use.
1929 Modify RailDriver to toggle bell.
1928 Corrected errors in MSTSDieselLocomotive.cs that resulted in errors in trailing units that were copied from the lead unit, so that exhaust appears correctly. Corrected error in DieselEngine.cs that caused exhaust and idle rpm to oscillate.
1927 Renormalize sound positions only at camera change
1926 Fix one more bug in sound position setting
1925 Bug 1167996 - Too dark display of some transfer.
1924 Fix for release builds (experimental and nightly automatic builds) not having the revision number in them. Also add the Tests 'obj' directory to ignores.
1923 Bug 1238185 - Missing sound triggers for loco power toggle. (Patch by Carlo Santucci)
1922 Bug 1263213 - Update variable triggers play state even if is out of scope.
1921 Modify bell keyboard commands to match MSTS (Keep B pressed, or Shift+B to toggle). Remap sound debug form keyboard command to Alt+S
1920 General error message improvement: all dialogs should now be labelled as "Open Rails" and non-menu dialogs should include the version number too. Also updated the RunActivity error when no arguments are passed. Fix debugging issue accidentally added in X1919.
1919 Bug 1265278 - supress ThreadAbortException during loading. Also improve loading bar - it now has an indeterminate state for first load and when loading time changes significantly.
1918 http://www.elvastower.com/forums/index. ... ible-bugs/ Inexplicably, people want OR to run at normal speed when inactive, so here it is.
1917 Correction in path creation (Train.cs) when last section is only section in path. Correction in RequestClearSignal (Signal.cs) when train tries to enable signal already enabled by other train - both trains will reset to Node control to check on route upto signal.


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Re: Nuevas versiones experimentales

#14

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Nueva Versión:
X.1944 - 17 January 2014
Executable binaries - OR_X.zip
Source files - OR_X_source.zip (Not needed to run Open Rails.)


Revision History Since Last Development Release and Last Experimental Release

1944 Rationalise Steam Locomotive HUD
1943 Bug 1241938 - System.ArgumentOutOfRangeException at ORTS.ParticleEmitter.Draw. Small cleanup in MSTSWagonViewer class.
1942 Corrected introduced fault which prevented locomotive reversing
1940 Update for Exhaust to correct volume at idle Update to Water, now tiled at 4X to match MSTS default.
1939 Fixed incorrect conversion factor
1938 Update setting of power and force inputs to Force method
1937 Some tests for base unit parsing for MSTS units. There's a fair number of TODOs in here, alas.
1936 Change to get force model to read MaxPower and MotiveForce from Steam module
1935 XML comments on Game and GameState plus cleanup elsewhere.
1934 FxCop cleanup of InputSettings.
1933 FxCop cleanup of Viewer3D-related classes.
1932 FxCop cleanup in Viewer3D.


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Re: Nuevas versiones experimentales

#15

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Nueva Versión:
X.1955 - 24 January 2014
Executable binaries - OR_X.zip
Source files - OR_X_source.zip (Not needed to run Open Rails.)


Revision History Since Last Development Release and Last Experimental Release

1955 New 'passing path' processing (optional). Basic activity evaluation. Correction for MP signalling. Small adjustments in AI braking process.
1954 Smooth out the route loading image.
1953 http://www.elvastower.com/forums/index. ... the-smoke/ Improved particle flow (randomisation) and density and colour.
1952 Updated superheated steam usage and tidy up of steam tables file (removal of tables no longer used)
1951 Lower the number of particles per cubic metre of steam/smoke from 10 to 2.
1950 Added some derived unit tests.
1949 Added velocity of smoke stack to particles to produce better curve.
1948 http://www.elvastower.com/forums/index. ... ist-in-or/ New fog calculations based on code from BB25187, including some fogging of the sky (experimental).
1947 Bug 1107186 - Initial support for tender's FreightAnim coal level. Fix minor error in SoundItem.Sweep.
1946 Steam and smoke particle updates: particles now start off at one velocity and decay to a gentle upwards velocity before disappearing. Particles now also disappear only at the end of their duration, not the current duration (e.g. when throttling down a steam loco).
1945 Minor changes to Steam module to maximise TE at starting


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Re: Nuevas versiones experimentales

#16

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Nueva Versión:
X.1975 - 31 January 2014
Executable binaries - OR_X.zip
Source files - OR_X_source.zip (Not needed to run Open Rails.)


Revision History Since Last Development Release and Last Experimental Release

1975 Fix bug 1263712
1974 Fix bug 1274111
1973 Modified Steam Locomotive Steam/Smoke code to pulse the steam, producing a better stack effect. Commented out Line 279, Alerter Update from version 1972 which causes any key press with a Steam Locomotive to crash the game.
1972 Fix a crash in train control system.
1971 Correction of error in new passing path logic. Correction of problem with Alt+Mouse control of switches in Manual and Explorer mode.
1970 Preliminary C# scripting framework and scriptable train control system.
1969 Corrected file in README.TXT which video card is adjusted to suit.
1967 Adjustment to diesel exhaust, forgot to rebuild solution before commit. Sorry.
1966 Changes to path processing and traveller to correct error in path conversion which occasionaly put path on wrong track. Correction of error which caused crash in explorer mode if station stop logging was selected.
1965 Fixed false message about "PickupCapacity expected" in World file
1964 Couple of minor bug fixes from previous adjustments to exhaust emissions.
1963 Improvements to fogging (mostly affecting sky) by BB25187.
1962 http://www.elvastower.com/forums/index. ... the-smoke/ Slightly hacky fix for emissions appearing from the future, particularly when speeding up the game but also visible at low FPS too.
1961 Raised Maximum Limits on Particle Emitter - cannot remove them, but they should be high enough no one will ever hit them.
1960 Corrected bug which caused MaxExhaust parameter to be calculated incorrectly. Set new defaults for DieselLocomotive and ParticleEmitter classes for exhaust and smoke effects to correct effects with Static locomotives.
1959 Added Experimental option to adjust daylight brightness settings, removed unused KeyPair from Water.cs.
1958 Added some "tweak" factors to allow for some customisation of locomotive performance
1957 http://www.elvastower.com/forums/index. ... the-smoke/ Added particle duration variation of +/-50%.
1956 http://www.elvastower.com/forums/index. ... de-camera/ Trackside camera's bridge mode is no more. Camera height is max(terrain, track) + 2.


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Re: Nuevas versiones experimentales

#17

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Nueva Versión:
X.2007 - 07 February 2014
Executable binaries - OR_X.zip
Source files - OR_X_source.zip (Not needed to run Open Rails.)


Revision History Since Last Development Release and Last Experimental Release

2007 Clean up wag file missing error, and minor brake adjustment.
2006 Remove file accidentally added in X2005.
2005 Curve resistance basic implementation - http://www.elvastower.com/forums/index. ... ntry141455 (+ Simulation Options added)
2003 Silence a bootup SystemNullReferenceException at ORTS.MSTSElectricLocomotive.SetPantographFirst
2002 System.NullReferenceException at ORTS.Traveller.GetLength and DistanceTo
2001 Test for bug 1274713.
1999 Move DDS option to experimental tab - sorry.
1998 Clean up mess of duplicate files, bad project-file links and merge-errors from previous commits. Also undo the fix for bug 1268395 because it breaks core functionality for little gain.
1996 DDS texture format support
1994 Steam Locomotive Exhaust modification - much better this time.
1993 Small change to fix a problem in the selection of steam injector.
1992 Bug 1275768 - System.NullReferenceException at ORTS.Traveller.TryTrackSectionStraight
1991 Experiment with steam smoke and steam effect.
1990 Another attempt at uploading missing files...
1989 Uploaded two missing class files.
1988 Bug #1268395 - System.NullReferenceException at ORTS.Processes.UpdaterProcess.Update.
1987 Remove auto-prefixing of scripts
1986 Fix MSTS environment checkbox to save settings.
1985 MSTS Environment option on Experimental Tab, MSTS day, night sky, and moon textures added to sky environment.
1984 Replace TGA textures with PNG ones
1983 Bug 1129844 - System.ArgumentOutOfRangeException at ORTS.MSTSWagon.CopyCoupler.
1982 Fix for auto-tuner getting quite confused about CPU usage when vertical sync is disabled.
1981 Fix overzelous removal of null checks for train lights.
1980 http://www.elvastower.com/forums/index. ... -settings/ Remove train lights and precipitation settings (they're now always on) and change the MSTS Bin compatible sound setting default to on.
1979 A fix in TCS signalling and crash
1978 Updated friction model to accept Davis values from ENG file, and made some small adjustments to the steam model.
1977 Add new LOD control: always use maximum detail. Improve auto-tuner to take in to account render/updater CPU usage, with a target of 90% each.
1976 Correction of small error in passing path logic which could lead to crash.


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Re: Nuevas versiones experimentales

#18

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Nueva Versión:
X.2027 - 14 February 2014
Executable binaries - OR_X.zip
Source files - OR_X_source.zip (Not needed to run Open Rails.)


Revision History Since Last Development Release and Last Experimental Release

2027 http://www.elvastower.com/forums/index. ... alization/ Remove post-build step to run GNU.Gettext.Msgfmt because it has a fatal bug that prevents it working on many/most systems.
2026 Modify building method of locales
2025 Fix crash in TCS script.
2024 Update steam usage, and added experimental geared locomotive - Shay
2023 Fix not-supported default parameter in TCS
2022 Adjust TCS scripting signal searching API
2021 Added enhanced steam safety valve functionality to steam module.
2020 Localization support of Menu - developed by Serana
2019 http://www.elvastower.com/forums/index. ... ight-cone/ Fix for accidental debugging code in X2018.
2018 http://www.elvastower.com/forums/index. ... amespaces/ Rename Drawer --> Viewer Rename Mesh --> Primitive Move many of the Materials out of Materials.cs and in to their relevant files.
2017 http://www.elvastower.com/forums/index. ... amespaces/ Namespaces pt2! ORTS.Popups --> ORTS.Viewer3D.Popups (and a couple that were ORTS instead of ORTS.Popups)
2016 http://www.elvastower.com/forums/index. ... amespaces/ Namespace musical-chairs! ORTS.Viewer3D --> ORTS.Viewer3D.Viewer
2015 http://www.elvastower.com/forums/index. ... lds-wrong/ Fix for transfers in X2014. Oops!
2014 http://www.elvastower.com/forums/index. ... lds-wrong/ Possible fix for objects with alpha channels but without blending enabled appearing wrong since X2013.
2013 Blend out scenery/terrain in the last 50m of the z-far (excluding distant mountains) to reduce pop-in effect.
2012 Adding NDoc3 project file as an alternative for Sandcastle.
2011 Removed constants inappropriately placed in conversions file.
2010 Tidy up project files ahead of VS upgrade changes.
2009 Migrate InputSettings to use Settings infrastructure, thus making it work with portable settings (OpenRails.ini). Massive clean-up of keyboard options tab and keyboard input editing controls used on it.
2008 Cleaned some code in MSTSWagon file for calling variables from steam locomotive file, added a new conversion factor, and adjusted steam heat operation in steam locomotive


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Re: Nuevas versiones experimentales

#19

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Nueva Versión:
X.2049 - 21 February 2014
Executable binaries - OR_X.zip
Source files - OR_X_source.zip (Not needed to run Open Rails.)


Revision History Since Last Development Release and Last Experimental Release

2049 Fix some typos in default text.
2048 Normalise location of MSTS signal enums (in MSTS.Formats) and remove almost all of MSTSMath.M because it's unused and/or unnecessary.
2047 More localization fixes needed due to build script modification.
2046 Corrects a problem in location-related deadlock processing which can cause a crash. Corrects a problem when two signals are so close together that AI trains are waiting for the second signal before passing the first signal (bug 1266067). Corrects a problem which sometimes caused the player train to go 'off path' when coupling. Removed unnecessary name-space references from sigscrfile.cs.
2045 Changed RD Request Pass to same function as keyboard TAB command Changed and enabled RD Range command for Gear Up/Down
2044 Fix localization issues with the new build script, localize dispatcher window.
2043 Add license to new file.
2042 Added ORTS.Common initial localisaed strings.
2041 Massive code move! Split main code in to MSTS.Formats, MSTS.Parsers, ORTS.Common and ORTS.IO. Also update localisation building script for many-projects.
2040 Fix a crash in Scripting.cs, and some minor localization issues
2039 GearBox feature update - http://www.elvastower.com/forums/index. ... ge__st__10
2038 Add additional injector, and adjustment of injector code for steam locomotive.
2037 Add Italian locale to Menu - by The Strawberry Field
2036 Initial localization support for RunActivity
2035 Fix for Diesel Exhaust not changing color.
2034 Fix Bug #1279002 RailDriver http://www.elvastower.com/forums/index. ... aildriver/.
2033 Remove unused RouteDetails.cs and MultiPlayerForm.cs
2032 Second attempt to integrate localization to build mechanism, based on modified Msgfmt.exe - by Serana
2031 Move ORTS.Common code in to its own class library.
2030 Add some more Menu localizations
2029 Fix location of locale files.
2028 http://www.elvastower.com/forums/index. ... g-problem/ Fix for water not working with updated shaders from X2013.


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Re: Nuevas versiones experimentales

#20

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Nueva Versión:
X.2065 - 28 February 2014
Executable binaries - OR_X.zip
Source files - OR_X_source.zip (Not needed to run Open Rails.)


Revision History Since Last Development Release and Last Experimental Release

2065 Change default value for Language from "System" (in one place) and "--" (in another place) to just "" everywhere, so it all works. Also remove the lower-casing of locale NativeName (I know they're not consistent but that's not our fault - DisplayName and EnglishName seem consistent, but I don't know if DisplayName stays consistent in other OS locales...).
2063 Add some more localizable keyworkds
2062 Modify language list filling method
2061 Added distance curve calculation - by Serana
2060 Diesel fuel calculation bug fix - http://www.elvastower.com/forums/index. ... ntry143754 Possible fix for Dynamic brake display bug - https://bugs.launchpad.net/or/+bug/1282848
2059 Tidy up project files, normalizing references and orderings. Add ORTS.Parsers and ORTS.Formats.
2058 Added speed curve calculation to TCS
2057 Split rolling stock viewers from simulation code, woo!
2056 Improve update speed of percentiles in frame time calculations.
2055 Update locales so they a) conform to Launchpad's layout and b) are only updated by manually running the update script in Source\Locales.
2054 Added Danish translation - by Zepder
2053 Fix for bug in UserSettings change in X2052.
2052 Another code move/architecture update; creating ORTS.Menu, ORTS.Content and ORTS.Settings libraries. Should be pretty much done for splitting up in to new projects, but a few bits remain in the wrong project.
2051 Add sound triggers for use by TCS
2050 Make key command names localizable.


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